Cuphead is a widely popular indie game. The game is set on a boss-rush mentality, which means that it is mainly bosses close together like in the Dark Souls series. The main appeal for the game comes from its old-school aesthetics. The style of the game is similar to that of an old classic cartoon, which as Popeye or Steamboat Willie.
Due to this art style and gameplay, the game has been a massive success. It sold over 2 million copies, or “double platinum,” according to the official games website. It has gotten so popular that it has won several different awards on places like Steam. It even won the Best Independent Game, Best Art Direction, and Best Debut Indie Game at The Game Awards, which is an annual ceremony celebrating achievements in the gaming industry.
However, all of this fame and publicity doesn’t come without a price. Just a few days ago, someone faking the studio’s name signed up for an account on iTunes, which houses the iOS store. Using the companies name and fake company assets, they posted a poor-quality port of the game for half the price of the game elsewhere.
This port has been immediately removed, but it goes to show the bigger picture. When games become popular, more and more people are desperate to cash in on the trend. This may be ports of the game itself, or smaller things, such as walkthroughs, soundtracks, guides, etc, that are often posted for free, but then plastered with ads.
Ryan Moldenhauer, the Director of Experience, said to Techraptor:
We constantly find Cuphead ripoff games on the iOS storefront, but this is the first time someone has tried to directly sign up under our actual company name and sell a fraudulent version of our game. It’s unfortunate because it’s time consuming for us to have to keep contacting the storefronts to get them to remove these frauds. We don’t want fans to think it’s our stuff – because it isn’t and it could possibly be malicious.